Error Solis
Flight test // Android + iOS

Mobile space combat built for your thumbs

Error Solis is a 3D mobile space action RPG, available on Google Play for Android and in TestFlight testing on iPhone. Full-axis ship combat is one part of a pilot career with contracts, regional travel, mining and salvage.

Error Solis Android gameplay showing the Guokka ship approaching a portal with touch flight controls and the jump action visible.
Physical-device build // The Nursery gate
The test // focused

What beta pilots will evaluate

Private testing now covers flight, combat, onboarding, progression and phone performance. Public test dates have not been announced.

TEST.01

Flight feel

Yaw, pitch, loops, latched throttle, afterburner and cruise must feel deliberate without requiring desktop controls.

TEST.02

Combat readability

Cannon assistance, missile locks, shield and hull damage, targets and warnings must remain understandable during a fast dogfight.

TEST.03

Phone performance

Frame pacing, heat, battery use, safe-area layout and touch-target comfort matter as much as spectacle.

Playable now // Phase 1

A bounded game, not a promise reel

The build already connects flight to combat, recovery, stations and progression. Online arenas and the persistent universe belong to later phases.

Full-axis space flight

Point the nose through yaw and pitch, loop freely and manage separate throttle, afterburner and cruise states.

Cannons and missiles

Use automatic cannon-family selection, dumb-fire or guided missiles, predictive assistance and phone-readable threat warnings.

Thirty-two public regions

Thirty combat regions form the progression ladder; Area 51 and Dyson join the public map at pilot level 30.

Ships, cargo and stations

Mine, recover wreckage, store cargo, trade and acquire 30 market-ready hulls in the private Phase-1 build.

Player guide // comparison

Three different ways to fight in space on mobile

“Space game” can mean a persistent sandbox, a real-time MMORPG or a private action RPG test. These projects make different promises; this is a fit guide, not a ranking.

Current public positioning checked against each project's official website on 9 September 2026.
ProjectOfficial focusWorld and combatCurrent availability
EVE EchoesMobile space sandbox MMOAn established online sandbox for players seeking the EVE universe on mobile.Live mobile service with an active official update history.
Vendetta Online3D space-combat MMORPGA persistent online galaxy with real-time “twitch” combat across mobile, desktop and VR.Live on Android, iOS, Windows, macOS and Linux.
Error Solis3D mobile space action RPGA private build with full-axis combat, careers, story-led contracts, mining, salvage and regional travel. Shared-pilot encounters are in limited testing; the full MMO economy is future work.Available on Google Play for Android; iPhone testing live on real devices through TestFlight.

EVE Echoes and Vendetta Online are independent projects and are not affiliated with or endorsing Error Solis. Their names are used only to explain different player-facing approaches.

Choose an established MMO today

If the priority is a live shared universe, existing MMO communities and mature online systems, the established games above make that promise now.

Join the Error Solis test

If the priority is helping shape full-axis touch flight and phone-readable dogfighting—and unfinished work is acceptable—the current private test is the relevant path.

Questions // honest answers

Mobile beta FAQ

These answers describe the current test boundary. They will be updated as public rounds are scheduled.

Is Error Solis already in open beta?

On Android, yes: Error Solis is available to everyone on Google Play. iPhone testing is live through TestFlight while the App Store release is in review; apply with the form to join it.

What phone do I need?

Compatibility targets are still being measured. Tell us your Android or iOS device when applying so invitations can cover a useful range of mobile hardware.

Is the current build multiplayer?

Limited shared-pilot presence and encounters are being tested in connected regions. A full online arena and persistent universe are not live.

What feedback is most useful?

Flight feel, touch comfort, combat readability, frame pacing, heat and any moment where the game stops explaining what your ship is doing.

Help us find the feel

Apply for a focused mobile test round. One form, no advertising profile and no promise that the unfinished universe is already live.

Request test access