Android-first space combat In development

ErrorSolis

Latin // The error of the Sun

Humanity made a mistake. The Sun remembers.

A full-3D space dogfighting game about immortal pilots, memorial ships, and a civilisation rebuilding after it broke the Sun.

3DFull-axis flight
30Live regions
04Pilot careers
AndroidPhysical-device build
The build // now

A real game in your hands

Error Solis is already running on physical Android phones. Its current Phase 1 build is an offline combat sandbox with flight, weapons, recovery, travel, stations, progression, and a bounded local economy.

Development truth

The final combat-feel gate is still open. Online arena play, the persistent universe, corporations, and the complete player economy are later phases—not features we pretend are live today.

SYS.01

Fly where you point

Yaw and pitch the nose through loops, latch the throttle from STOP to FULL, burn afterburner, or spool a separate cruise gear for long crossings.

● On device
SYS.02

Fight at phone scale

Cannon aim assist, dumb-fire or homing missiles, shield and hull damage, role-based drones, and a tactical contact ring built for thumbs.

● On device
SYS.03

Recover and trade

Break asteroids or drones, let the companion droid scan the debris, choose what enters your hold, then store or sell it for Cinders while docked.

● Offline slice
SYS.04

Die without ending

Your character is one continuing identity. A destroyed hull triggers clone recovery at a stocked station—or the protected Nursery fallback.

● Offline slice
Error Solis development build showing a ship approaching the Sol Gate from The Nursery, with touch controls and the JUMP action visible.
Captured in engine // The Nursery → Ashen SolTouch HUD, deliberate portal travel, and the universal Heath I trainer in the current development build.
Archive // Error Solis

We broke the Sun

Humanity reached a Type II golden age, then tried to hurry its way toward the stars. Project Icarus turned the source of that power into the beginning of the end.

01 // Before

The Golden Age

The Solar System was humanity's backyard. Earth was a utopia powered by a civilisation operating at stellar scale.

02 // Icarus

The Dyson Swarm

A hyperdense collector swarm surrounded the Sun. Experimental star lifting was added to extract solar plasma and accelerate antimatter production.

03 // Failure

The Great Collapse

A magnetic-containment failure destabilised the Sun, shattered Icarus, and forced the star prematurely into a red-giant phase.

04 // Exodus

Silicon Survival

Mercury was swallowed, Venus vaporised, and Earth became lethal. With no time for biological evacuation, human minds were preserved on chips.

05 // Now

Rebuild or vanish

Corporations, miners, soldiers, and pirates compete across portal-linked regions while humanity races toward interstellar survival.

The current in-game region map showing thirty linked destinations and a route from Ashen Sol to Oort Pale.
Navigation // live registry

Thirty regions. No invisible road.

Travel happens through physical gates you can see, select, approach, and deliberately jump. The Nursery begins the route; Ashen Sol, nearby stars, and the outer Solar System extend it to a level-30 frontier.

30distinct live regions, each with its own regional drone level
2+station exteriors in every region, with local storage and services
31mineable resources in the current recovery and market catalog
Career selection // permanent

Choose the pilot. Earn the ship.

Every character first wakes in The Nursery aboard the neutral Heath I trainer. Complete five real-action lessons and your chosen career grants its Tier-1 hull for explicit activation.

CAREER 01AGILITY
B

Brawler

Fighter // Falcon & swift

Close-quarters dogfighter. Fast, compact, cannon-forward, and built to survive through movement instead of mass.

Tier 1 grant // Pecker I
CAREER 02RANGE
O

Bomber

Artillery // Heron & stork

A slow ranged weapons battery with heavy missiles, torpedoes, mines, and the patience to break colossal shields.

Tier 1 grant // Heron I
CAREER 03ADAPT
M

Marauder

Corsair // Corvid

An asymmetric scavenger craft: part fighter, part artillery, with patched systems and more cargo than it should carry.

Tier 1 grant // Magpie I
CAREER 04HAUL
W

Whaler

Freighter // Albatross & pelican

A moving building with vast cargo volume, heavy protection, and independent defensive turrets planned for its full role.

Tier 1 grant // Moa I
Memorial design // current hulls

Machines remember what people lost

Error Solis hulls evoke extinct and lost birds through proportion and stance, never literal feathers or animal faces. Their wings are functional radiator fins; their silhouettes announce their role at phone scale.

Heath IUniversal trainerEvery new pilot // The NurseryIn game
Pecker IFighterBrawler certification grantIn game
Heron IArtilleryBomber certification grantIn game
Magpie ICorsairMarauder certification grantIn game
Moa IFreighterWhaler certification grantIn game
Huia IAdvanced Fighter30,000 Cinders // Level 30 to equipIn game

Ash grey, bone white, burnt iron, and ember heat belong to the hull. Cold blue is reserved for shields, reactors, and energy cues.

Flight test // Android

Help us find the feel.

The first public test rounds will focus on the one thing that matters most: whether flying and fighting feels good in your hands.

Short, focused Android play sessions—not an unfinished MMO promise.
Useful feedback on flight, combat readability, controls, and phone performance.
Occasional invitations and build updates. No marketing flood.
Tester candidate uplink● Preview only

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