Error Solis
Official media archive // September 2026

Error Solis press kit

Verified facts, real gameplay captures and downloadable identity assets for a mobile 3D space-dogfighting game in active development.

Three advanced Error Solis spacecraft flying through the Area 51 asteroid field in the live mobile cockpit.
Real in-development capture // advanced hulls at Area 51
Quick facts // current truth

What Error Solis is now

Use these facts for current coverage. The long-term online universe is direction, not a claim about the private build.

Developer
Reconecta Games / Saul Felipe
Genre
Arcade 3D space dogfighting
Engine
Godot 4.7
Platforms
Android and iOS in development
Current status
Private Google Play Internal Testing build; no public release date
Current play mode
Offline single-player Phase-1 combat slice
Languages in progress
English, Portuguese (Portugal), Portuguese (Brazil), Spanish and French
Contact
[email protected]
Playable // private build

A phone game before an MMO promise

The current build is designed to answer whether flying and fighting feels good on real mobile hardware.

Full-3D touch flight

Yaw, pitch, loops, latched throttle, afterburner, momentum and a separate cruise gear.

Readable combat

Cannon families, dumb-fire and guided missiles, target assistance, shields, hulls and inbound threat warnings.

Connected progression

Thirty combat regions, stations, markets, mining, salvage, cargo, careers, quests and persistent ship ownership.

Measured platform boundary

Android runs on physical test phones. The iPhone and iPad project runs in the Simulator and compiles for Apple hardware; signed real-device validation remains pending.

Future direction, not current availability: online arenas, a player economy, corporations and a persistent universe belong to later phases. Error Solis has no announced public-beta or release date.
Gameplay // unembellished

Fifteen seconds from the live build

This clip and every still below use real in-engine gameplay. They are work-in-progress captures, not pre-rendered promises.

Screenshots // 1280 × 576

Current mobile combat captures

Open the original WebP or download it directly. Please credit Error Solis / Reconecta Games.

Diom advanced Fighter firing its ballistic cannon in the Error Solis mobile cockpit.
Diom // advanced Fighter

Ballistic strike inside the live touch cockpit.

Download WebP
Archerfish I advanced Artillery ship firing a neutron lance in Error Solis.
Archerfish I // Artillery

Long-range neutron fire from a current advanced hull.

Download WebP
Sea Mink I advanced Corsair firing plasma during an Error Solis asteroid-field pass.
Sea Mink I // Corsair

Plasma pass with Area 51 behind the action.

Download WebP
Identity // official files

Logo and landscape lockup

These are the current Error Solis identity assets. Contact the project for alternate formats or usage questions.

Need a build, interview or additional capture?

Send the outlet, intended use and deadline. Private test access remains selective while flight feel and mobile compatibility are being measured.

[email protected]